Resident Evil 2 on the Nintendo 64 is a port that should have not been possible. The original PlayStation release came on 2 CD’s and totaled over 1.2 Gb in size yet somehow the entire game was compressed onto a 64Mb cartridge for the Nintendo 64. In this episode we take a look at how it was achieved.
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Music : Resident Evil 2 OST :
► Raccoon City – Masami Ueda
► The Front Hall – Masami Ueda
► The First Floor – Masami Ueda, Shusaku Uchiyama
► The Second Floor – Masami Ueda, Shusaku Uchiyama
► Secure Place – Masami Ueda
► The Library – Masami Ueda
Sources/Credits/Links:
► CrashOverride (i converted a whole spongebob episode for N64) – https://twitter.com/crashoveride953/status/1236727835450056706
► HQVM Codec – https://www.retroreversing.com/n64-sdk
► Chroma Subsampling – https://en.wikipedia.org/wiki/Chroma_subsampling
► Mission : Compressible – https://ultra64.ca/files/other/Game-Developer-Magazine/GDM_September_2000_Achieving_Full-Motion_Video_on_the_Nintnedo_64.pdf
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► The Real MVP Podcast : https://player.fm/series/the-real-mvp
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