Projekt Red’s co-founder Marcin Iwinski has issued an apology for Cyberpunk 2077’s buggy launch, in particular on PS4 and Xbox One. Lucy, Jake, and Jean-Luc break down their new roadmap, including upcoming patches, free DLC, refunds, and PS5 and Xbox Series X versions. 

It’s pretty common knowledge that Cyberpunk 2077 had a less than perfect launch, with many players encountering a number of bugs during their playthroughs, whether they played on PC on console. However, no group suffered more than those on PS4 and Xbox One, who encountered everything from huge frame rate drops and low textures to unsightly glitches and abrupt crashes. CD Projekt Red co-founder Marcin Iwinski has issued an apology, an explanation, and a roadmap for the future. 

In the video above, Lucy James, Jean-Luc Seipke, and Jake Dekker dissect CD Projekt Red’s apology and help unpack what went wrong with Cyberpunk 2077’s launch. Much of the issues with the PS4 and Xbox One versions of the game were due to the streaming technology used, according to Iwinski, and the ambitious nature of the game led to difficulties adjusting this aspect of the game for last-gen consoles. 

Iwinski also gave updates about upcoming free DLC and future patches to fix bugs in the game, as well as the free PlayStation 5 and Xbox Series X/S upgrades coming in the second half of the year. For a deep dive into the apology, check out the video above, and make sure to subscribe to for all the latest updates. 

00:00 – Intro
01:11 – Why is there such a gap between the PC and console versions of Cyberpunk 2077?
03:55 – Testing didn’t show any of the console version issues?
06:27 – Updates Roadmap (Patches, Next-Gen Console Update, etc.)
07:20 – CD Projekt Red has a newfound commitment to avoiding crunch
08:55 – Free DLC coming to Cyberpunk 2077
09:45 – Cyberpunk 2077 refunds
11:02 – Outro