One of the most beautifully animated fighting games to date, Guilty Gear Strive’s beta proved a huge succcess in showing the next evolution of Arc System Works’ cel-shading. It uses Unreal Engine of course, but not as we usually see it – and builds on the tech used in DragonBall FighterZ to achieve stunning result at 4K on PS5. The PS4 and PS4 Pro systems run at significantly lower resolutions however, to maintain a solid 60fps performance – as Tom and Alex discuss.
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