It’s a question we’ve been mulling over for some time. Does Nvidia DLSS achieve results comparable or even better than native resolution rendering because of the impact of TAA on today’s games? What would happen if DLSS was added to a title with minimal anti-aliasing? Nioh 2 on PC recently received a DLSS upgrade, so we can put that to the test with a deep dive into image quality and performance boosts.
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