#XboxSeriesX #Wii #Retroarch #Tutorial
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This video is a continuation of my Retroarch install video which can be found here: https://youtu.be/tmwPyFDoQiI

Update Dolphin/PCSX2 Cores Guide: https://youtu.be/Kdj_ElsxS2M

Download Wii Specific Dolphin Core Here: https://www.dropbox.com/s/iqyoxh55s0j5nbr/Wii%20dolphin_libretro.zip?dl=0

Download dolphin-emu folder here: https://www.dropbox.com/s/2gge86jxgr9wydr/dolphin-emu.zip?dl=0

The Nintendo Wii is such an odd system with loads of interesting mechanics in use for unique gameplay experiences. Emulating the system on PC has been a pretty great experience for a few years now thanks to a computer’s ability to use actual Wii remotes as a control option. But instead of using a computer to emulate the Wii today, we will be using an Xbox Series X|S! I have to say that emulating a Wii on an Xbox is quite something. A vast majority of the Wii library is accessible with nothing more than the Series controller and a few setup steps! This means that Wii disks, Wii Ware, and Virtual Console games are at your disposal on a Series X|S. The only real limitation for game content comes from games that need a Wii Motion Plus controller. In this video I go over the steps to get games onto your Xbox, setting up a Dolphin system folder, control setup, and core options. If you have any questions ask them down in the comments below!

0:00 – Purpose
0:10 – Intro
0:50 – Install Retroarch
1:16 – Get Wii Dolphin Core If Needed
2:43 – Add Wii Dolphin Core To Cores Folder If Needed
3:12 – Get Dolphin-Emu Folder
3:49 – Place Dolphin-Emu Folder In Retroarch System Folder
5:34 – Discussion About Wii Game Formats
6:45 – Placing Larger Wii Games On Internal SSD
8:17 – Placing Smaller Wii Games On USB
9:01 – Setting Up A D3D11 Config File
12:14 – Locking Your D3D11 Config File
13:27 – Make Sure Your Dolphin-Emu Folder Is Detected
14:17 – Making A Wii Games Playlist
16:40 – Playing Wii Games
16:59 – Setting Up Wii Game Controls/Sideways Wiimote
18:23 – Wiimote/Nunchuk
19:12 – Note About Visual Glitches
20:57 – Wiimote/Classic Controller
21:26 – Visual Glitches In Mario Kart And A Solution
23:00 – Virtual Console
23:55 – Note About Classic Controller Right Analog Stick
24:41 – Core Options Explained
30:07 – Save Game/Core Overrides
30:34 – Outro/Support

Video transitions made by Zachary of andyshat.com

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Any footage captured from retro console hardware (not emulation) has been done so using the RetroTink 5X from Mike Chi. This amazing device provides the best-looking footage I have ever worked with up to resolutions of 1440P! If you are interested in giving your own setup an upgrade go support Mike and check out https://www.retrotink.com/

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XboxSeriesX Wii Retroarch Tutorial

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