In this episode we briefly touch on the history of the house of the dead franchise. We will then dive into the newly announced “House of the dead remake” and why I think it’s going to be a little less exciting than we all think. With no real announcement about light gun support, I think we might be left playing with our Joy-cons. So while the gameplay, graphics and story might pay respects to the original, without an accurate light gun, this might be a BUST.
The House Of The Dead Remake:
HE HOUSE OF THE DEAD: Remake, is an upcoming remake of the 1996 rail shooter The House of the Dead by Sega’s AM1 arcade division. It will be developed by MegaPixel Studio, financed by TA Publishing, and published by Forever Entertainment. The game was revealed on April 14th, 2021 as a title for the Nintendo Switch. Initially scheduled to release at the end of 2021, the game was delayed to spring 2022.
History of the Series:
The House of the Dead, also known as Curien Mansion[1] in other media, is a horror-themed light gun shooter video game franchise created by Sega in 1996. Originally released in arcades, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a mouse or keyboard on home computers. For the PlayStation Network releases of III and 4, they can also be played using the PlayStation Move controller.
There are six House of the Dead games originating in a first-person light gun rail shooter format. The main series all have common traits including special agents pairing up to take on hordes of biologically engineered undead (referred to as ‘mutants’ in Overkill). The games are divided into chapters, each of which culminates in a boss battle against usually massive, terrifying creatures. The bosses in the first four games as well as the sixth are all named after the Major Arcana of occult tarot.
Gameplay elements differ among the different games in the series, with each having different characters, firearms, and types of enemies. In many of the games, there are branching paths (determined by one’s actions) and unlockable bonuses, along with different endings based on one’s performances.
Several spin-offs to the mainstream storyline have also been produced (including a virtual pinball game, an English tutorial and a typing tutorial), as well as a film trilogy. In addition, select enemy characters appearing in the first two games were adapted into fully articulated action figures by Palisade Toys, which canceled the second toy line before street release due to limited returns from the first series.
The House of the Dead has been, along with Resident Evil, credited with popularizing zombie video games as well as re-popularising zombies in mainstream popular culture from the late 1990s onwards, leading to renewed interest in zombie films during the 2000s.
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