Lets take a look at all the latest changes to Yuzu Emulator in the past few weeks.
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Timestamps
Roundup Start 0:00
ARB Assembly Shaders 2:30
Async Vsync 5:24
Macro HLE/JIT 7:18
Game Compatibility changes 8:01
PRs looked at in the video:
ARB Decompiler
https://bit.ly/2MMHbz6
Macro JIT
https://bit.ly/2XOpyVP
HLE Macros
https://bit.ly/37hjxnS
Buffer Invalidate PR (Animal Crossing Black flashing fix)
https://bit.ly/2ApMWQC
Mipmap Overlaps (Part of Xenoblade fixes)
https://bit.ly/37flbXc
G24R8 Component Type (Required for XC Definitive Edition)
https://bit.ly/37tpGO5
Front Face fix (Fixed Flipped GFX in Xenoblade games)
https://bit.ly/2MYrftX
Separate Samplers PR (Bioshock Games/D3D Ports)
https://bit.ly/2zpY7sk
Async Vsync (Part of the Multicore PR)
https://bit.ly/2MKNJhV
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https://bit.ly/3cOWuSG
Bioshock 1/2 Saves (Needed to boot the games)
https://bit.ly/2Yp9kBI
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► My PC Specs:
i7 8700k @4.7Ghz
16gb DDR4 3200Mhz RAM
GTX 1080ti 11gb
256gb NVME M.2 SSD
#yuzu #NintendoSwitch #Emulator
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