Lets take a look at all the latest changes to Yuzu Emulator in the past few weeks.

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Timestamps
Roundup Start 0:00
ARB Assembly Shaders 2:30
Async Vsync 5:24
Macro HLE/JIT 7:18
Game Compatibility changes 8:01

PRs looked at in the video:

ARB Decompiler
https://bit.ly/2MMHbz6

Macro JIT
https://bit.ly/2XOpyVP

HLE Macros
https://bit.ly/37hjxnS

Buffer Invalidate PR (Animal Crossing Black flashing fix)
https://bit.ly/2ApMWQC

Mipmap Overlaps (Part of Xenoblade fixes)
https://bit.ly/37flbXc

G24R8 Component Type (Required for XC Definitive Edition)
https://bit.ly/37tpGO5

Front Face fix (Fixed Flipped GFX in Xenoblade games)
https://bit.ly/2MYrftX

Separate Samplers PR (Bioshock Games/D3D Ports)
https://bit.ly/2zpY7sk

Async Vsync (Part of the Multicore PR)
https://bit.ly/2MKNJhV

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Bioshock 1/2 Saves (Needed to boot the games)
https://bit.ly/2Yp9kBI

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GTX 1080ti 11gb
256gb NVME M.2 SSD

#yuzu #NintendoSwitch #Emulator

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