N64 emulation on the Xbox Series X/S isn’t my favorite way to emulate the system but it does an adequate enough job of getting most things playable. In this video, we are covering the Mupen64 Plus-Next core within the Xbox Series X/S version of Retroarch. Both the GlideN64 and AngryLion plugins are covered as well as Hi-Res Packs and Transfer Pak setup. With The Xbox Series X/S, almost all of the N64 library is at your disposal to enjoy.
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Retroarch/Dev Mode Setup Guide: https://youtu.be/VsGb63LMWkc?si=8FLtjXRjl6au-Rtc
Xbox Emulation Playlist: https://youtube.com/playlist?list=PLGTaokZjTu7hL4PCwaYbNkdLPgQL5NJJ0&si=IxJY5JfmzKDNKR8f
N64DD Game Dumping Software For Everdrive: https://github.com/LuigiBlood/64dddump/releases
Mupen Core info: https://docs.libretro.com/library/mupen64plus/
Mupen64 Plus Next Config File Defaulted To AngryLion For Updated Cores: https://www.dropbox.com/s/9kujjrsg5k9h0rs/Mupen64Plus-Next.opt?dl=0
0:00 – Purpose
0:10 – Intro
0:50 – Install Retroarch
1:18 – N64 Games Setup
3:03 – Loading N64 Games
3:18 – Note About The Parallel Core
3:40 – Creating An N64 Games Playlist
4:56 – Playing Games From A Playlist
5:15 – What To Do If You Have An Updated N64 Core
6:07 – Decide Your Video Plugin
7:16 – GlideN64: Recommended Settings
8:27 – GlideN64: Resident Evil 2 Working Demo
8:50 – GlideN64: Pokemon Snap Broken Demo
9:06 – Battle For Naboo Performance Note
9:20 – GlideN64: More Settings
14:11 – GlideN64: Hi-Res Textures
16:48 – GlideN64: Settings Continued
17:05 – AngryLion
17:37 – AngryLion: Resident Evil 2 Demo
17:54 – AngryLion: Settings
19:29 – Core Options
20:54 – Controller Settings
22:08 – Transfer Pak Setup/Demo
25:47 – Saving Per Game Settings
26:14 – Shaders
27:21 – Outro/Support
Video transitions made by Zachary of andyshat.com
This video was possible thanks to my friends that support me on Patreon.
Pikmonoh, Joerg L, Fedaa M, Zerro0713, SMWiz, Jeff M, John M, Russ C, OriginalGFresh, HamsterGT, ZooKneeKnow, DJ_Femur, Mister Lindon, Turtleback, Adam V, Jeff M, and Harry V
Any footage captured from retro console hardware (not emulation) has been done so using the RetroTink 5X from Mike Chi. This amazing device provides the best-looking footage I have ever worked with up to resolutions of 1440P! If you are interested in giving your own setup an upgrade go support Mike and check out https://www.retrotink.com/
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